7
Dec

Rath’s Letters, Part III

   Posted by: Wolfgod   in Campaign Logs, Fantasy, RPG

I write you this letter from Queen’s Landing.  I’ve just returned here from the Barony of Halswood in northern Staenland, after concluding the business your last letter requested my companions and I deal with.

Halswood was indeed under threat - allies of the Redstone Spur threatened the town.  As you know, Halswood sits on the southern shore of a vast, clear, cold mountain lake, which was once the home of terrible predatory monsters until they were all hunted down by Rhenic some years ago.  At first it seemed merely as if the monsters had returned - but it was more than that.  Great grey fish with massive teeth were again loose in the lake, but they were controlled - by a coven of hags who dwelled in the waters with them.

Worse, Mauril and Athelas determined that these were creatures of the open sea - that had been brought here by some means still unknown to us.  Something more was going on - and we suspected it was going on in the ancient runs of Eriad, on the north shore of the lake.

Our attempts to travel there ended in battle with the hags and their minions.  We managed to defeat the horrible witches, and in doing so, we stole the magics they were using to control the sea monsters.  Using the weapon of the enemy against them, we were able to defeat the largest, strongest guardian set before the shores of Eriad - a massive dragon turtle.

That overcome, we docked out battered ship and scouted Eriad.  Instantly we were set upon by Jarls - soldiers in the service of Redstone - but these Jarls were different; younger and clad in blues instead of reds.  Though the fight was harrowing, we drove off or killed the Jarls - and took a prisoner.

Our captive - little more than a boy - told us there were more of his kind in the ruins, and that they were merely scouts for a larger force.  We resolved to destroy this scouting force utterly, in the hopes that any following force would deem Eriad unsafe, and turn elsewhere.

We approached the stronghold of the Jarls - an ancient temple of Archgate, still standing when all about it was tumbling down.  Knowing we were outnumbered and forewarned that a Druid was leading the Jarl force, we attacked from concealment with Longbows, attempting to whittle down the numbers of our foes.

The Druid replied with lightning from the skies.  We countered, killing more of his men.  The battle grew heated - and the enemy attacked with his most powerful force - a white Dragon.  She was considerably smaller than the great beasts which besiege Tir Castellan, perhaps twenty feet nose-to-tail, but even such a modestly sized creature is a great threat.  The ruins helped us greatly, as did my study and training - knowing that Dragons besiege my home, I have spent the last months seeking out all I can learn about slaying such creatures.  This knowledge and the bravery of my comrades allowed us to strike the beast from the skies - and slay its Druidic master.

The scouting force was wiped out - the Druid slain, his attempt at building a northern version of the Redstone Spur crushed - barely.

I traveled from Halswood to Queen’s Landing, where I am moving my War Griffons-in-training.  With Baron Caig’s permission I am establishing a Ranger station down the coast from Queen’s Landing to train my mounts - as I have accepted a Knight-Leftenant’s commission in the Aruthien army and am now responsibly to raise and lead a company of Rangers.  With Tir Castellan besieged, I know serving my Kingdom is my duty.  I hope in good time I am able to come against the enemies of our home alongside you and father.

in the meantime, I am well - though another message has arrived, warning of some trouble in Caliban.  I suspect I will again be sent abroad on the Kingdom’s business.

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