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	<title>DireKraken.com &#187; Spore</title>
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		<title>Game Review:  SPORE</title>
		<link>http://direkraken.com/videogames/game-review-spore/</link>
		<comments>http://direkraken.com/videogames/game-review-spore/#comments</comments>
		<pubDate>Wed, 17 Sep 2008 17:03:09 +0000</pubDate>
		<dc:creator>Wolfgod</dc:creator>
				<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Computer Games]]></category>
		<category><![CDATA[Evolution]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Spore]]></category>

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		<description><![CDATA[MY OLDER BROTHER and I have Spore, which if you haven&#8217;t seen it is worth looking at. It&#8217;s a pretty neat game. Basically, you&#8217;re playing evolution. You start as a little organism and work your way up to a spacefaring race. The game runs in five main stages, all of which are pretty fun, but [...]]]></description>
			<content:encoded><![CDATA[<p><span class="postbody">MY OLDER BROTHER and I have Spore, which if you haven&#8217;t seen it is worth looking at.  It&#8217;s a pretty neat game.</span></p>
<p>Basically, you&#8217;re playing evolution. You start as a little organism and<br />
work your way up to a spacefaring race. The game runs in five main<br />
stages, all of which are pretty fun, but some of which are really neat.</p>
<p>I have to rank the game like this:</p>
<p>Stage 1 &#8211; Cell:  Fun, arcade like, but entertaining the first few times you play it.  No flexibility, loses interest quick.</p>
<p>Stage 2 &#8211; Creature:  Probably the best phase in the game.  Can be played very long and with many different strategies.</p>
<p>Stage 3 &#8211; Tribe:  Limited but fun in a simple strategy game kind of way.  Not nearly as interesting as Creature stage.</p>
<p>Stage 4 &#8211;  Civilization:  Probably the next best phase after creature, though it&#8217;s replayability suffers.</p>
<p>Stage 5 &#8211; Space: A nightmare of micromanagement. The interface<br />
would be fun to play if only the game would make up it&#8217;s mind whether<br />
you&#8217;re a free trader or a government agent, and handle income<br />
accordingly. It would be *<a href='http://092.me'>nice</a>* if at least some things would manage<br />
themselves, or the Empire would build MORE THAN ONE STARSHIP to handle<br />
it&#8217;s problems. Even if I had to buy them myself!</p>
<p>The best thing about SPORE is the creature and vehicle creator.  We&#8217;ve built several of the alien species from Universe Zero  in the creature creator.  More fun than that, you can share creations with your<br />
&#8216;buddies&#8217; in the game, so my friends can see what I make, and I can see what<br />
they make. We&#8217;re also making ground vehicles and starships.  Now, even<br />
the scary predators look a little cartoonish, but it gives a good<br />
general idea of what your aliens actually look like.</p>
<p>As of the time I write this, we have made: Jakari, Dambaro,<br />
Tikmijn, Mantid, and Acai Maj. I&#8217;ll make more as I get a chance.  Even though I&#8217;m making aliens in Minnesota, my friends in Oklahoma can just look at my creations on my brother&#8217;s computer instead of a simple screenshot.</p>
<p>I believe we plan to use the SPORE creation engine to build some placeholders for the Universe Zero wiki &#8211; aliens, ships, etc.  It&#8217;s not quite the same as getting everything done by a team of professional graphic designers, but it allows pretty good representations of your sci-fi races, vehicles, starships and buildings.</p>
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