The true power of the crystals lies not in what wonders they can perform but in what atrocities they can compel a person to do. They are a tempting power. They make one desire to do things which one never thought to desire before. When I first fled from the temple in Mercan over two years ago, I had sworn solemnly two things. I would let nothing stop me in my pursuit of the true knowledge of the book I carried and that I would never tolerate those of the kind who had destroyed my father. I owed his memory that much, I thought. I had never assumed that I would thrust myself into a situation where I would need to compromise one of those principles for the other. Had I, I am certain that I would never have believed that I would compromise the latter for the sake of the former.
I have been busy over the last months traveling for the Prince. I have spent much of the winter in Lindur gathering information on the people, culture and their success against Manath. The Prince plans to compile this information and sell it to the western kingdoms. War is profitable. Death is coin. Since the fates didn’t seem to want to take me, I thought I might as well find some sort of profit in all this misfortune.
It has been months since I have had the courage to take up my quill and put my thoughts to words. My mind roils between rage and despair. The mother that I once loved has become nothing but hate to me. Her delusion and insanity has burned itself into my mind’s eye; sleeping or awake, I see nothing but her sobs and screams. It has drained my soul. If it were not for Crebain and Daidra, I am sure my soul would have already been won over to my tormentor. It is only the wit of my feathered friend and the kind understanding of my lover that have kept my hold on this last shred of sanity. Read the rest of this entry »
For quite some time I have had a desire to produce my own gaming products. I continually conceptualize and homebrew creatures, feats, abilities, spells and classes for whichever system I happen to be using at the time. As I have been playing Pathfinder for the last year and expect to do so for the next year or more, I have spent some time working on developing a few base classes for the system.
My most recent (and most complete) homebrew attempt is a base class known as the Prelate. It started as a slight tweak and modification of the 3.5 Heroes of Horror class called the Archivist. Playing one in our current Pathfinder game has shown me that, with the proper overhaul, it could fit into the setting and system very well. So I began chopping, altering, changing and adding to the original class until it bore only a superficial relation to the original class. I feel that my alterations have done a lot to balance the class from being one of the most (if not the most) powerful classes in the 3.5 system to something properly balanced around the level of the Pathfinder Wizard.
My creation is available for review over at the Pathfinder Database. In case you are unaware of the Pathfinder Database, it is “a collection of fan-created submissions for use with the Pathfinder Roleplaying Game.” My submission is known as the Prelate and is available for review and critique. Let me know what you think.
For those of you unaware, there is a company called Lone Wolf and they make a wonderful little program called Hero Lab. Hero Lab was recently named the official (but not exclusive) character builder by Paizo for Pathfinder. I purchased this program several months ago and am absolutely in love with it. The only drawback (which doesn’t affect me as a Windows user) is that it is currently not available as a native program for the Mac or any other OS. However, they have recently released a statement saying that by the end of the year, they will have it available for Mac and by early next year it should be available for the iPad. Read the rest of this entry »
The book has now made its purposes known. His purposes, I should say. He has offered me my own soul and I have taken his deal. I have been trapped by him for nearly three years of my life now. It would have been three years in twelve days of this writing. The worst part of this infernal bargain is that I knew it to be foul from the first day and since then I knew that I could not escape this fate.
We had a discussion last night after our gaming session. I have recently purchased the Pathfinder-compatible mass-combat system called Warpath and Wolfgod and I are in the process of building the armies for each of the nations in our world. One of our nations is a very druidic nation. (If you read my campaign journal, it’s the country Mauril just visited, Mastillan.) As one would expect, Wolfgod and I were trying to work out how we were going to include druids into that army.
I happened unto Bygone Bureau on my way about the net, and read their accounts of diving into D&D headfirst. They seem to be having a good time at it. I’m not sure if they’re playing D&D, or ironically playing D&D, but their game doesn’t seem that much different than our weekly game. It’s full of ridiculousness, trash talking, and one-liners. They just seem to argue about rules less.